Chineseonlinegamegoing?(FreepaperDownloadCenterNews)Yesterday,thetenthofChinaJoy(ChinaInternationalDigitalInteractiveEntertainmentExpo)usherintheweekendpeakfloInadditiontostillthemainstreamgroupofyoungofficeworkersridingontheweekendtojointhegameshowcrazeofthem.10:00,thereportersawtheteamwaitinginlineattheticketgateforuptoseveralhundredmetersinthehall,whetheritisashowgirlperformancesorexhibitionofinteractivegames,orevenjustbeforevideoplaybackMuseumisfullofpeople.oneo’clockmuseumwalkingbecomesverydifficult.thefirsttwodaysonthepopularhotGrandHall,marginal2》》《《planetHallisearlysurroundedpackedafewlaps,theteamwinds.Thisisthegamebusinessandalargegatheringofplayersinsuchanevent,onlinefansseeexactlyhowthepresentnetworkgame?Singlegamemode,playfiveminutesmustappearstrange,“deprivingyoungpeopleoughtnot,everydayjustwanttoplaythegame”intheonlinegaming---本文于网络,仅供参考,勿照抄,如有侵权请联系删除---industryisboomingnow,andfacesocialquestionedongamingproducts,onlinegamedeveloperHowtotreat?MorningNewsreportersZuoTian激nandXingLe-siteinvestigation.PlayerssKeywords:addictedGamepopularwithyoungpeople,buttoindulgethem,havedonegreatharmtoouryoungreportersinthesurveyfoundaninterestingphenomenon:Whenaskedaboutaddictedornot,theplayersmostlyanegative.“Trulyaddictedtothegameistoreachsleeplessnightsconsideredit,suchastheoriginal《《》》legendarycrazy.”Students,saidLiu.Just17yearsold,keentoplayforeigngamesZhaostudentssaid:“Ifwetalkaboutaddiction,atleastadaytoachievesixty-sevenhoursis.“Judgeplayerswhetherindulginginthegame,inadditiontoplayingtime,theexpensesofthegameisastandard,reportersfoundthatmostplayerswillchooseafreegame,butifthegameisworthplaying,wewillconsiderthecostacertainamount.Inthisregard,the---本文于网络,仅供参考,勿照抄,如有侵权请联系删除---studentsseemtobemorethanwageearners“generous”,“EverydayIplaythegameaboutfourhoursamonthwillprobablyspend100yuanZhaoclassmatessaid,whileseveralplayershavebeenworkingamonthgameexpensesnotto$50.Keywords:otakuThemajorityofthe“otaku”housewoman“experiencedgamers,reportersinterviewtheplayersdidnotcallthemselvesotaku,andgenerallyconsideredthe”home“and”game“isnotadirectcorrespondingrelationship.“EventhougheverydayIplaythegamefiveorsixhoursbutI’llstillgoout,sonototaku.”StudentssaidLiu.Justgraduatedfromuniversityeverydaywillbespentonthegamethreehours,Mr.Yensaid:“Otakuthatstayathometype.playthegamecannotbeconsideredOtaku.“Keywords:violenceDespitethewonderfulvirtualworldofgamesandmagnificent,butmanygamesrelatedtoviolencefactorsalsocausedconcernsofthesociety.Inthisregard,theplayersTengMissThisvariesfrompersontoperson,---本文于网络,仅供参考,勿照抄,如有侵权请联系删除---“Thatdependsonage,youthmayself-controlisrelativelylowpoint,theimpactcanbealittlemore,somanygamesstillhavetolimitage.Healsosaidthattheyoungpeople,especiallyminorstoplaygamesorhaveacertainlimit,“onlinegamenowcommonlyusedinidentityauthenticationandanti-addictionmodelisquiteuseful.“However,youngpeoplearegenerallysaidtoplaythegameforthem,andnoadverseeffects,“playthegamebecausesomeboring,gameviolenceisonlyamanifestationofthewaytoleavethegame,thiseffectdisappeared.”Liustudentssaid.Keywords:domesticgameAlthoughthedomesticgameinrecentyearstherapiddevelopment,butthereporterfieldinvestigationhasfoundthatgamerspreferforeig...